Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Tuesday, March 20, 2012

Spring 2012 - Animation Portfolio

Portfolio Site - http://kevinherronart.blogspot.com



















Thursday, December 8, 2011

Push Pull Exaggerated - Jimmy Grand



You don't how much you don't know till you know it.
Thank you so much Billy Merritt/Paul Downs for your great advice/suggestions.
This exercise really drilled in spacing, arcs, and line of action for me, as well as helped me expand on learning the difficulties of polish. Good Times.

Monday, November 14, 2011

Push Pull Natural - Jimmy Grand



I learned quite a bit from this project, like about how one way of conveying weight is letting things slowly slide, or not letting things budge at all, or the importance of shoulder strain which I feel I could of done more on, and choosing what would lead and follow to best describe the pain of the weight. It was a real back and fourth project the whole way, but in the end I really feel like I took some big steps in my modeling, and learned a lot of not-to-do's in blendshapes and weighting/rigging.

Friday, April 8, 2011

DemoReel 2011 - Animation

Here is my first Demo Reel, Sophomore Year (2010-11) @ Ringling College - Computer Animation



Reel Break Down:
1) Animation
2) Everything
3) Animation
4) Animation
5) Everything
6) Animation
7) Everything
8) Gorilla char. design and animation

Saturday, October 23, 2010

Pantomime


Cohen The Conductor - Pantomime from Kevin Herron on Vimeo.

Will be adding face and fixing conducting cycle before i submit it for Goblein's Summer Character Animation program! :)

Primitive Theater

Bird Brains Primitive Theater from Kevin Herron on Vimeo.

Thursday, September 16, 2010

TA Quadruped + Char. Desg.

So I know I owe you (and by you I mean myself, because I know i'm the only that hops on here :P) quite a few updates!
I have summer sketches at the zoo, and a mole skin i paint in. I also have animation notes in several sketchbooks i would like to get scanned to share and have a digital copy. So harass me to get that stuff up or it may never make it to the internet!

For now here are two things I've done in Traditional Animation so far. An exaggerated Quadruped walk-cycle and a character design sheet.





p.s- remind me to switch from YouTube to Vimeo...i hate seeing these videos cropped.

Friday, July 16, 2010

Forgot to Post Animation

I guess i forgot to upload my last walk cycle and Character Jump!
Here they are...

P.s- can't figure out why Youtube videos get cropped...i guess i'll have to start using vimeo or another player



Wednesday, February 24, 2010

Sack #2, Acting Jump

So this is the second flower sack animation we do at Ringling College of Art + Design (Freshman Computer Animation of 2013).
At any rate, i see the timing is fast, and it's not my fault it's blurry - i'll fist those next time :)

Friday, February 5, 2010

Animations; Jumping Balls and Flowers Sacks

This is my 2nd, 3rd, and 4th animation ever here at Ringling College (Freshman CA/13' ).
Bouncing ball assignment was to have a Heavy, medium, and light ball or different surfaces. Also we needed a ball to bounce in perspective and another to hit an object and both react.
The Flower Sack animation just needed to bounce across the page, and i'm working on the first acting Flower Sack now, expect to see it in 2 weeks.





Monday, January 18, 2010

Vertical Ball Bounce

I have Finally met the criteria for naming this an Art & Animation Blog!~