Tuesday, November 24, 2015

"Nobody" 2D Pencil Test

A "Quick" (haha) and Fun! 2D Pencil test I did to enjoy my new Cintiq.
Thanks BJ Crawford and Aaron Blaise for your feedback/knowledge and your quick start tutorials (respectively)

KevinHerron on Vimeo.

Pass 2: (Below) Started finding my Character and Structure.
Pass 1: (Above) Just blocking out my Idea and Rough Timing

Wednesday, October 21, 2015

Life Drawing - Blue Sky - 2015

My favorite Figure Drawings done at Blue Sky's Figure workshops from April 2015-October 2015
All grey and black Tombows markers.

Wednesday, October 14, 2015

Caricatre - TSM WildTurtle

It's Season 5 Worlds and this is a caricature of a Wild Turtle

Monday, October 12, 2015

Cafe Sketching - New York - 2015

Cafe Sketches I did in Mid 2015 after arriving at Blue Sky. Here you will see Sketches at Ron Black's (a nice local bar), Bryant Park (my favorite park to draw at), and Central Park (bottom two) along with notes I took about quadrupeds to just fill in the empty space in the sketchbook. Black and Light Grey Tombow brush pens.

Tuesday, October 6, 2015

Life Drawing - ReelFX - 2014

These are all Figure Drawings I did at ReelFX at either their classes from "Get Reel Goods" or their "Drink and Draws" in Mid-Late 2014 or Early 2015
 Red Expo Markers
  Red Expo Markers and Sharpie
 Vinyl Charcoal
 Red Conte Crayon
 Red + Black Conte Crayon
White Chalk + Red Conte on Toned Paper

Saturday, January 24, 2015

Pushing CG Further - "Kirkev Park"

I think the animation industry is suffering from a "Safe Zone" epidemic. Companies are investing 100-200 million in CG films now and they are scared to take risks. And when or if they do, they are so scared they do not invest in marketing the film and they lose money and reassure themselves the safe-zone is the best-zone.

I was inspired by this Fauvist, Matisse Painting below and wondered what it would look like if we took it into the CG world. So I changed to composition and "Rendered" it to a place  I liked. In hindsight my representation could be pushed further in set design, shape language, and broadness of color.

Check out this Eyvind Earle (Top) and Maurice Nobel (Bot) illustrations from the 1960s, that would be super cool to see in CG vs the randomly generated realistic trees we are use too now.